Turn EV charging into a game — challenges, achievements, leaderboards, and badges that make drivers love charging with you.
The most successful consumer apps in the world use gamification to drive engagement: Duolingo, Strava, Nike Run Club. EV charging is no different. Drivers who engage with gamification charge 2.3x more frequently and have 4x lower churn. Without gamification, charging is a transaction. With it, it becomes a habit.
eMSPs and CPOs wanting to increase driver engagement, reduce churn, and build a community around their charging network.
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Daily, weekly, and monthly challenges: charge 5 times this week, charge at 3 different locations, charge 100 kWh this month. Complete challenges to earn points and badges.
Unlock badges for milestones: First Charge, Century Club (100 sessions), Green Champion (1,000 kWh solar), Night Owl (10 overnight charges). Collect them all.
Weekly, monthly, and all-time leaderboards per location, city, and country. Drivers compete to be the top charger in their area.
Compete to avoid the most CO2 emissions. Track your personal CO2 savings and compare with other drivers. Perfect for sustainability-focused drivers.
Share achievements on social media directly from the app. Every shared achievement is free marketing for your charging network.
Companies compete to see which department charges the most sustainably. Fleet managers use team challenges to encourage EV adoption.
Comment les opérateurs du monde entier utilisent cette extension pour résoudre des vrais problèmes et développer leur activité.
A Dutch eMSP launched gamification features: weekly challenges, achievement badges, and city leaderboards. After 3 months, drivers who engaged with gamification (completed at least one challenge) charged 2.3x more frequently than non-gamified drivers. App session time increased by 4.1x. Monthly churn for gamified drivers was 2.1% vs 8.7% for non-gamified drivers.
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